This project was a personal challenge to model, rig, and shade a baby 3D dragon. I used Blender to create the base mesh, add bones, and apply materials. I wanted to make the dragon look realistic but also cute, so I gave it some details like scales, horns, and wings. I used Cycles to render the some images with different lighting and backgrounds for my social meidia accounts. I had a lot of fun working on this project and I hope you enjoy it! 😊