I designed several different characters and 3D models for a topdown videogame in development called MonsterMorphers. The game is about a group of kids who can transform into various monsters and use their abilities. The 3D models are low-poly and stylized, with bright colors and cartoonish proportions. I used Blender to create the models, textures and rigs, and exported them as FBX files. Here is a sample of a few of them.